People Can Fly is a global video game development studio founded in 2002, now operating with over 400 team members across studios in Poland, the United Kingdom, Ireland, and North America. The company specializes in intense shooter and high-octane action games, building a reputation as one of the industry's leading Unreal Engine studios. Its portfolio spans work on established franchises including Bulletstorm and Gears of War, as well as self-published titles like Outriders.
The studio currently manages an ambitious slate of projects across multiple formats. In console and PC gaming, it is developing three AAA titles in partnership with major publishers: Maverick with Microsoft, Echo with Krafton, and Delta with Sony. Concurrently, People Can Fly is self-publishing Lost Rift and expanding into virtual reality with Green Hell VR and TRACKED: Shoot To Survive.
The company emphasizes collaborative development, viewing game creation as fundamentally team-driven work where talented individuals contribute without ego. Its approach treats each project as an opportunity to learn and grow whilst pursuing its core mission of delivering memorable, high-intensity gaming experiences.